#include "cstd.h" void asg_vstep3d(float *** restrict buoy, float *** restrict p0,float *** restrict p1, float *** restrict p2, float *** restrict v0,float *** restrict v1, float *** restrict v2, float ** restrict ev, float ** restrict evp, float ** restrict gradp, int * gsc_v0, int * gec_v0, int * gsc_v1, int * gec_v1, int * gsc_v2, int * gec_v2, int * lbc, int * rbc, int maxoff,float ** restrict c) { int i0, i1, i2; int ioff; for (i2=gsc_v0[2]; i2 <= gec_v0[2]; i2++) { for (i1=gsc_v0[1]; i1 <= gec_v0[1]; i1++ ) { for (i0=gsc_v0[0]; i0 <= gec_v0[0]; i0++ ) gradp[0][i0]=0; for (ioff=0; ioff